Mana Manipulation

The ability to manipulate the energy that is used to form magic.

Also Called

 * Ethernano Manipulation (Fairy Tail)
 * Impersonal Energy Manipulation
 * Magical Life-Force Manipulation
 * Magoi Manipulation (Magi: The Labyrinth of Magic)
 * Prana Manipulation
 * Sympathetic Energy Manipulation

Capabilities
User can create, shape and manipulate mana, the impersonal source of energy that is both external and internal, existing in people, places and objects, and can be transmuted by the user into magical powers that yields upstanding results in both practice and combat.

Much like the ability of Life-Force Manipulation, the user is able to draw the energy from their surroundings. However, the ability of mana relies more on the use of different methods of magic such as spoken incantations and mystic items, like spell books, charms, talismans, weapons, etc. in order to achieve the effects that the user desires.

Offensive Mana
The user can use their mana reserve as a raw energy attacks.


 * Ambient Resource Construction
 * Magical Particle Manipulation
 * Magical Energy Attacks

Defensive Mana
The user can use their mana for defensive purposes.


 * Counter
 * Deflection
 * Force Armor Generation
 * Magic Resistance
 * Magical Wall Generation
 * Mana Draining Field Projection
 * Spell Negation
 * Strong Heart

Natural Mana
The user can utilize the mana of nature to govern elemental forces.


 * Esoteric Element/Esoteric Nature Manipulation
 * Elemental Energy Manipulation
 * Elemental Attacks
 * Elemental Aura
 * Elemental Constructs
 * Natural Energy Manipulation

Enchanting Mana
The user can manifest mana with or around objects or beings in to provide intentional excess mana. The infusion is magically charged. It is normally temporary, but highly effective.


 * Affinity
 * Magic Empowerment
 * Effect Stacking
 * Enchantment
 * Energy Conversion
 * Magic Aura
 * Magic Infusion
 * Slash Effect
 * Mystic Object
 * Magic Weaponry
 * Physical Augmentation
 * Bodily Attribute Augmentation
 * Potion Creation
 * Potion Amplification
 * Power Augmentation
 * Self-Power Augmentation
 * Spell Creation
 * Spell Casting
 * Spell Amplification
 * Supernatural Bodily Aspects

Healing Mana
Healing mana can be given to a being who has lost mana in order to repair physical and mental infliction.


 * Empathic Healing
 * Healing Blade Construction
 * Healing Energy Manipulation
 * Energy Healing
 * Energy Regeneration
 * Healing Shield Construction
 * Health Optimization
 * Mental Healing

Sensory Mana
Users are able to use their mana to enchant their senses in order to mystically connect to the mana of others or objects.


 * Divination
 * Clairvoyance
 * Dowsing
 * Energy Detection
 * Energy Perception
 * Magic Detection
 * Sensory Scrying
 * Sensory Tracking
 * Telepathy
 * Weakness Detection

Associations

 * Enigma Force
 * Life-Force Manipulation
 * Magic
 * Magical Energy Manipulation
 * Power Source

Limitations

 * May take time to control.
 * May require objects of magic such as spell books, charms, amulets, runes, etc.
 * If sentient, the magical energy may be able to overwhelm the user and take over them.
 * Mana can drain the user and cause fatigue.
 * Mana is a power that one may need to study.
 * The strength and quantity of mana depends on the influence and authority one has.
 * Control, discipline, and restraint are extremely important. Unconscious, emotion-influenced, impulsive, or reckless use of this power can be catastrophic.
 * Users emotions may affect the magic directly, resulting in control being essential.
 * Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user, and their power's natural limits.
 * Vulnerable to Anti-Magic, Mana Draining Field Projection, Magical Energy Absorption, Magic Negation Field.